using System;
using System.Collections.Generic;
using System.Text;

namespace ElteIk.RoboSoccer.Core.Physics
{
	public class Circle : SimpleObject
	{
		private float radius;

		public float Radius
		{
			get { return radius; }
			set { radius = value; }
		}

		public Circle(Vector2D position, float radius)
			: base(position)
		{
			this.radius = radius;
		}
	}
}
